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ROCK.REF
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Text File
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1997-06-01
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3KB
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126 lines
;Ref for the RockHolm Northern Continent
@#NSIGN
;North sign at the edge of StonePath
@DO SAYBAR
`2Dangerous path South, Beware!
@do moveback
@#GUARD1
;Guard outside RockHolm Castle
@DO SAYBAR
`0"Welcome to RockHolm Castle."
@do moveback
@#GUARD2
;The other Guard outside RockHolm Castle
@DO SAYBAR
`0"Enter if you are a warrior."
@do moveback
@#ROCKCAVE
;For dock to cave in RockHolm Mountains
@if bitcheck `t14 4 0 then do
@begin
@if `i61 > 0 then do
@begin
@show
`r0`c `%`r1 Ghostly Passage `r0
`%You step out onto the dock, looking around at the calm waters. You
notice fog begining to build up. You look in your pouch quickly to find
the ring you have glowing. The patch of fog slowly moves towards you
within it you can make out a tranparent boat! With caution, you test it
then climb aboard - it takes you to the other side.
`\`k
@do x is 41
@do y is 10
@drawmap
@update
@closescript
@end
@end
@DO SAYBAR
`2That cave across the lake looks very mysterious.
@#GOBACK
;Getting back from the above cave
@show
`r0`c `%`r1 Ghostly passage back `r0
`%You step out into the water, again looking. You notice fog again
comes to greet you. You ride the ghostly vessle back.
`\`k
@do x is 41
@do y is 16
@drawmap
@update
@#GHOST
;The ghost's body in the old cave
@if bitcheck `t14 4 0 then do
@begin
@if `i61 > 0 then do
@begin
@bitset `t14 4 1
@do `i61 - 1
@do `p18 + 5
@do `p04 + 5
@show
`r0`c `%`r1 Ghost Body `r0
`%You kneel before the body in the corner of the cave. This must be the
body of the man who haunts the ArrisVille Inn. The glow of the ring seems
to be pulsating. Kindly, you put the ring on the body's finger. The blue
glow engulfs the body, and for a second you see the ghost from before, then
it all fades...
`3"Thank you, I now pass my `%STRENGTH `3to you ..."
`%YOU'VE COMPLETED A MAJOR QUEST (+ 5 Quest Points)
`%YOU FEEL STRONGER (+ 5)
`\`k
@drawmap
@update
@closescript
@end
@end
@DO SAYBAR
`3Some poor guy's body.
@#LEG
;Leg inside the cave
@DO SAYBAR
`2Some poor bastard's rotten leg
@#HEAD
;Head inside the cave
@DO SAYBAR
`2Someone got eaten pretty bad here. This head is old.
@#Teller
;The Man up in the dangerous RockHolm Mountains who tells important info.
@do moveback
@do `p20 random 9 1
@if `p20 is 1 then saybar
`%Man: `0Careful, the monsters around here are REALLY dangerous...
@if `p20 is 2 then saybar
`%Man: `0If the owner of the nearby castle lets you in, you can get stuff..
@if `p20 is 3 then saybar
`%Man: `0I'm lost. I've been lost for years.
@if `p20 is 4 then saybar
`%Man: `0Pirates suck. Because of them there will never be a LORD 3...
@if `p20 is 5 then saybar
`%Man: `0.doG a si theS
@if `p20 is 6 then saybar
`%Man: `0There's a ghost who haunts the sleeping in ArrisVille
@if `p20 is 7 then saybar
`%Man: `0The Koshi can do things you never imagined.
@if `p20 is 8 then saybar
`%Man: `0You need the cloud sword to enter the Koshi Mountains.
@if `p20 is 9 then saybar
`%Man: `0If you win this thing, you WILL get special powers.
@#done